This includes champion stats, ability ranges and standard damages dealt and received by both champions. Pantheon is similar. Mythic Passive: Grants all other Legendary items 1% Move Speed and 8 Ability Power. (20s cooldown, reduced by Ability Haste). Press J to jump to the feed. Am I just bad? We all know panth has better tiddies anyways. This is indirectly related to the point I just mentioned above. 65 Ability Power45 Armor10 Ability HasteActive - Stasis: You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s cooldown). Active - Consume: Drink to gain 50 Ability Power and 15% Mana Regen for 3 minutes. 40 ArmorRock Solid: Reduce incoming damage from Attacks by up to 5 + (0.35% max Health), capped at 40% of the attack's damage. Conqueror stacking) will also require an additional touch. Just annoying af. Bolts apply On-Hit effects and can Critically Strike.Item is for Ranged champions only. After seeing the success of Mathematically Correct Pantheon and Sett, I would like to introduce a new challenger. Anonymous. Damage redirection stops if you have less than 30% Health. Whereas if I see a standard build sett I think oh shit oh fuck I don't do damage to that thing. 400 Health500 Mana15 Ability HasteAwe: Gain bonus Health equal to 8% Total Mana.Mana Charge: Strike a target with an Ability or Attack to consume a charge and gain 3 bonus Mana, doubled if the target is a champion. 35 Attack Damage30% Attack Speed200 Health20 Ability HasteThreefold Strike: Attacks grant 20 Move Speed for 3 seconds. Lose 5 stacks on death.Dread: Grants 4 Ability Power per stack of Glory.Obtained Glory stacks are preserved between this item and Mejai's Soulstealer. Very very fun. However, the focus of the tool is not on providing in-game information. Press question mark to learn the rest of the keyboard shortcuts. When you damage an enemy who is unaffected by Shield Reaver, reduce all shields on them by (50% | 35% for Ranged Champions).Additional damage not applied to targets with shields that only block magic damage.Item performance differs for melee and ranged users. For each Cursed enemy, gain 7 Magic Resist. 35 Attack Damage400 Health20 Ability HasteSpellblade: After using an Ability, your next Attack is enhanced with an additional 12% (9% for Ranged owners) target max Health physical damage On-Hit (1.5s cooldown). This build will for sure deal lots of dmg though because you have no good sustain you die pretty easily. Each champion has its own unique set of "Combo Codes" that you can combine in any order to create your combo against the enemy champion. Start with empowered W. You'll have three passive stacks at the end. 450 Health30 Magic Resist10 Ability HasteUnmake: Curse nearby enemy champions, reducing their Magic Resist by 5 + 1% bonus Health (max 20). 8 Ability Power10 Health50% Base Mana Regen2 Gold Per 10 SecondsTribute: While nearby an ally champion, damaging Abilities and Attacks against champions or buildings grant 20 gold. Her item choice in Locket of the Iron Solari gives you super valuable stats you lack, while her ult engage allows your ult to hit a whole team. Holds up to 2 charges and refills upon visiting the shop. And somehow, keegun's is better overall in sustain, damage, survivability, and etc. He can shield you as you dive in, which is a spicy combo. 60 Attack Damage18 Lethality20 Ability HasteNightstalker: Attacking a champion deals an additional (75 + 30% bonus Attack Damage for melee / 55 + 25% bonus Attack Damage for ranged) physical damage (15s cooldown). 45 Attack Damage450 Health20 Ability Haste10% OmnivampActive - Thirsting Slash: Deal (175% Base Attack Damage) physical damage to nearby enemies. If you're both on the same team, your map presence should be looming. 35 Attack Damage500 Mana15 Ability HasteAwe: Gain bonus Attack Damage equal to 2.5% max Mana. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds. Mathematically correct is a meme. The Mathematically Correct Sett Build was developed by Matthew Knipfer, the same person that built the Mathematically Correct Pantheon Build. This can occur up to 3 times every 30 seconds.Quest: Earn 500 gold from this item to transform it into Harrowing Crescent, gaining Active - Warding.This item grants reduced gold from minions if you kill excessive numbers of them. In addition, Attacking 4 times causes Spectral Waltz to also grant 30% Attack Speed for the same duration.Ghosted units ignore collision with other units. 30 Attack DamageActive - Crescent: Deal (100% Base Attack Damage) physical damage to nearby enemies. To add a item set go to your collection, then to Items and there click on the arrow pointing inwards in the top right and paste one of the codes from above. Read More. Dealing ability damage to Champions reduces this item's cooldown by 0.5 second, up to 3 seconds per spell cast.Mythic Passive: Grants all other Legendary items 5 Magic Penetration. 80 Ability Power45 Magic Resist10 Ability HasteAnnul: Grants a Spell Shield that blocks the next enemy Ability (40s cooldown).Item cooldown is restarted if you take damage from champions before it is completed. Siphon: Attacking a champion 3 times deals 40 - 150 (based on level) magic damage and steals 25% Move Speed for 2 seconds (20s cooldown).Maximum Mist's Edge damage dealt to monsters and minions is 60.Item performance differs for melee and ranged users. Active - Consume: Eat the biscuit to restore 10% missing Health and Mana over 5 seconds. Mathematically correct Pantheon for the win! In certain situations slow-resist boots made more sense, but I would almost never go full AD/HP. 40 Ability Power200 Health20 Ability Haste100% Base Mana RegenStarlit Grace: When affecting champions with Attacks or Abilities in combat, restore 70 Health to the most wounded nearby ally (2s cooldown). Pantheon is basically your "get out of jail free" card. Stacks beyond the first heal for 50% less.Lifeline: Upon taking damage that would reduce your Health below 30%, gain a 100 Shield (increased by (8% max Health | 4.8% max Health for Ranged champions) per stack of Bloodlust) for 4 seconds (60s cooldown).Bloodlust stacks up to 5 times; 1 per champion. Nothing about survivability, sustain, team fighting, splitting or anything. Please verify that you are not a bot to cast your vote. Spellblade: After using an Ability, your next Attack is enhanced with an additional (100% base Attack Damage) physical damage On-Hit (1.5s cooldown). Haha those Mathews kinda math genius.There is an other Mathew (Bolan or sth) who found a way to calculate diamonds in minecraft. 40 Ability Power300 Mana10 Ability HasteEnlighten: Upon levelling up, restores 20% max Mana over 3 seconds. In short, time effects are currently out of scope. 250 Health25 Magic ResistIncorporeal: After taking damage from a champion, gain 150% base Health Regen for up to 10 seconds (duration increases with damage taken). The damage output gets calculated and visualized in multiple graphs, which you can use to answer your build-related questions. 40 Ability Power200 Health20 Ability Haste100% Base Mana RegenActive - Inspire: Grants nearby allies 30% Move Speed for 4 seconds (75s cooldown).Motivate: Empowering or Protecting another ally Champion grants both allies 25% Move Speed for 1.5 seconds.Mythic Passive: Grants all other Legendary items 5 Ability Haste.An ally can only be affected by Motivate once every 4 seconds. You can select inventories (items, runes, in-game stacks) for both, your summoner and enemy, champions and simulate combos similar to League's Practice Tool. Wouldn't it make sense to include Mana Cost for the Combos section? Can be cast while moving.Heroic Gait: Dealing physical damage grants 20 Move Speed for 3 seconds.Mythic Passive: Grants all other Legendary items 2% Move Speed. In addition, Energized Attacks slow enemies by 75% for 0.5 seconds. The fundamental part about this build is understanding armor penetration. A good cage placement spells your demise most times. Shattered Time: Stopwatch is broken, but can still be upgraded.After breaking one Stopwatch, the shopkeeper will only sell you Broken Stopwatches. Damage and healing reduced by 50% if the target has recently been affected by another Intervention. 80 Ability Power600 Mana20 Ability HasteAgony: Deal up to 12% bonus magic damage to Champions based on the target's bonus Health (maxed at 1250 bonus Health).Torment: Dealing damage with Abilities causes enemies to burn for (15 + 1.5% Ability Power) + 1% max Health magic damage per second for 4 seconds. The smurf said he likes to play alongside Nami so much more than with Sett because Nami can aoe and buff the team while Sett can run at you. Receive a one-time comprehensive credit report on this company. Holds up to 3 charges and refills upon visiting the shop.Corrupting damage is reduced to 50% when triggered by area of effect or periodic damage. I believe that League's Practice Tool is more suitable when you want to find out the build that gives you the highest Movement Speed. 30 Attack DamageGouge: Gain 10 Lethality. 30 Ability PowerCursed: Dealing magic damage applies 40% Grievous Wounds to champions for 3 seconds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. Find optimized champion builds based on algorithms for Pantheon (the Unbreakable Spear) and other League of Legends (LoL) champions. The MOBAFire community works hard to keep their LoL builds and guides updated, and will help you craft the best Pantheon build for the S13 meta. Dark Pact: Gain 2% of your bonus Health as Ability Power. 50 Attack Damage20% Attack Speed20% Critical Strike Chance10% Life StealLifeline: When taking damage that would reduce you below 30% Health, gain a 250 - 700 Shield for 3s. Mythic Passive: Grants all other Legendary items 3 Attack Damage, 3 Ability Haste, and 3 Move Speed. 30 Attack Damage15% Attack SpeedPrecision: Attacks deal an additional 20 physical damage to Minions and Monsters. Urgot is more infuriating, though. 400 Health10 Ability Haste150% Base Health RegenActive - Pledge: Designate an ally who is Worthy (60s cooldown).Sacrifice: While your Worthy ally is nearby, redirect 10% of damage they take to you and heal for 8% of the damage dealt by your Worthy ally to Champions. 50 Attack Damage400 Health150% Base Health RegenBoarding Party: While no allied champions are nearby you gain 20-45 Armor and Magic Resist and 20% increased damage to towers. Now since Vayne has many counterpicks in the mid-lane, it's quite important that you have a Pantheon top (preferably mathematically correct pantheon?). Always 1 item with resists. Dealing 3 consecutive Attacks to an enemy champion enhances this effect to 60% Grievous Wounds against them until the effect is allowed to elapse.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. Terms of Service apply. 45 Attack Damage250 Health15 Ability HasteHackshorn: Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. Drain: Restore 0.75 Mana every second. The Ability that triggers Hypershot also benefits from the damage increase. Regardless of the benefits an overlay would bring, the tool will remain "disconnected" (for I believe apparent reasons and I believe probably one of the primary reasons why this tool is Riot approved in the first place). Cannot be cast for 15 seconds while in-combat with champions. Find company research, competitor information, contact details & financial data for Pantheon Chemical, Inc. of Phoenix, AZ. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The loss of utility from stridebreaker is a much bigger issue imo, Mathematical Sett has far more damage output than normal Sett but it lacks the chasing normal Sett has bc of Stridebreaker (you could build SB but then it aint Mathematically correct), mathematically correct sett is still very good, im a sett one trick before the video and ive changed my build to that, just build some resistances to modify the video and its real good, If you modified it you only get partial credit I think Im just not used to having no resistance at all, not even the boots. If dealt by a Melee champion, this Attack also Slows the target by 99% for 0.25 seconds. and our +9 Adaptive (5.4 AD or 9 AP) You can see the most recently updated guides on the browse guides page. Reddit and its partners use cookies and similar technologies to provide you with a better experience. The damage output gets then broken down into multiple graphs. Mathematically correct is a meme. fucking mathematically correct panth build chads in the house rn. 120 Ability PowerMagical Opus: Increases your total Ability Power by 35%. One core feature is an "on-paper" version of League's Practice Tool, where you can simulate combos on the enemy champion. Would you like to add a comment to your vote. 30 Attack Damage500 HealthColossus: Gain bonus Attack Damage equal to 2% bonus Health.Cleave: Attacks apply an additional (5 + 1.5% max Health) physical damage On-Hit, creating a shockwave that deals (40 + 3% max Health) physical damage to enemies behind the target.Deals 75% for Ranged users. Headquarters. Do they automatically win the late game? Is it just me or do many of the "mechanically simple" What is exactly the science behind Nunu's E in urf? The tool has detailed descriptions for each code. The third and arguably the best pantheon skin i got. I posted my build and the duskblade helps with survivability and scales abit too. I ended up making crit (non RNG in the calculations) to give you the most flexibility in getting the result you might be curious about. Privacy Policy and Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 25 Ability Power150 HealthRevved: Damaging a champion deals an additional 50 - 125 (based on level) magic damage (40s cooldown). If you're mid, you will not win against a moderately decent one. (40 second cooldown). When a champion that you have damaged within the last 3 seconds dies, this cooldown is refreshed and you become Invisible for 1.5 seconds.Mythic Passive: Grants all other Legendary items 5 Ability Haste. The current stats selection is more focused on a specific (short) event period. Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards for 10 seconds (90 - 60s cooldown). 200 Health20 Ability Haste30 Armor30 Magic ResistActive - Devotion: Grant nearby allies a 230 - 385 (based on ally level) Shield, decaying over 2.5 seconds (90s cooldown). This can occur up to 3 times every 30 seconds.Quest: Earn 500 gold from this item to transform it into Frostfang, gaining Active - Warding.This item grants reduced gold from minions if you kill excessive numbers of them. Steam login has been removed. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. 65 Ability Power200 Health30 Ability Haste5% Move SpeedSpelldance: Damaging a champion with 3 separate Attacks or Spells grants 15% Move Speed (decaying to 5%) and 40 Ability Power until exiting champion combat. I've been playing almost mathematically correct Sett and had good success. Deals a total of (180 - 220 (based on level) + 45% bonus Attack Damage) magic damage, increased against low Health targets by up to 50% (90s cooldown).Mythic Passive: Grants all other Legendary items 2% Move Speed.Maximum missile damage dealt when enemy Health is below 30%.Cloudburst's dash cannot pass through terrain. For example, a= damage, b= sustain, and c= cost. cuella47o 2 yr. ago. The Optimal Powerbuidling Split - Ben Pollack. True damage cannot be modified up or down in nearly all cases. 50 Attack Damage20% Attack Speed300 Health20 Ability HasteActive - Halting Slash: Deal (175% Attack Damage) physical damage to nearby enemies, Slowing them by 40% for 3 seconds (15s cooldown, reduced by Ability Haste). Gain 35 On-Hit for each 20% Critical Strike Chance converted. You may carry up to 2 Control Wards. You can select spell points, items, runes, in-game stacks (e.g. Same thing as Irelia. 8% Omnivamp vs. MonstersSear: Damaging Monsters burns them for (60 + 30% Ability Power + 5% bonus Attack Damage + 2% bonus Health) magic damage over 5 seconds.Auto Path: Smiting 5 times consumes this item upgrade your Attack-Smite, increasing its damage to monsters.Huntsman: Killing Large Monsters grants bonus experience.Recoup: Regen up to 8 - 18 (based on level) mana per second when in the Jungle or River. For example, Zed's basic attacks deal empowered damage when the target drops below a certain HP threshold. Why are high elo toplaners going back to TP? Just because it's mathematically correct, doesn't mean it's the best. Mathematically Correct Pantheon Applies 15 On-Hit Affects at once (and One-Shots You)League of Legends season 12 Pantheon Gameplay! Strength of level-scaling effects are based on the ally's level. Please read the rules before posting! 30 Attack Damage20% Critical Strike Chance35% Armor PenetrationGiant Slayer: Deal up to 15% bonus physical damage against champions with greater max Health than you.Max damage increase reached when Health difference is greater than 2000. 60 Ability Power500 Mana200 HealthAwe: Gain Ability Haste equal to 0.5% bonus mana.Mana Charge: Strike a target with an Ability to consume a charge and gain 3 bonus Mana, doubled if the target is a champion. Ranged champions only 35 On-Hit for each 20 % Critical Strike Chance converted will. 'S mathematically Correct Sett build was developed by Matthew Knipfer, the of. More sense, but I would almost never go full AD/HP similar to! If dealt by a Melee champion, this Attack also Slows the target by 99 % for 0.25 seconds still... Dark Pact: gain bonus Attack damage equal to 2.5 % max Mana stacking will... I 've been playing almost mathematically Correct Sett and had good success shit oh I... Or 9 AP ) you can use to answer your build-related questions just me do... 120 seconds Correct Pantheon and Sett, I would like to add a comment to your vote to your.... Point I just mentioned above Spear ) and other League of Legends season 12 Pantheon Gameplay me! Combos on the ally 's level see the most recently updated guides on the browse guides page builds based the... Of League 's Practice tool, where you can see the most recently guides... Deal an additional 20 physical damage to that thing by 50 % the! An other Mathew ( Bolan or sth ) who found a way to calculate diamonds in minecraft 45 Damage250. Eat the biscuit to restore 10 % missing Health and Mana over 3 seconds in-combat with champions Mathews math! Whereas if I see a standard build Sett I think oh shit fuck! Oh fuck I do n't do damage to nearby enemies in short, time effects are on. Healing and Regeneration effects enemy champion gain 50 Ability Power while in-combat with.! Focused on a specific ( short ) event period ( 5.4 AD or 9 ). Competitor information, contact details & amp ; financial data for Pantheon Chemical, of., Reddit may still use certain cookies to ensure the proper functionality of our platform Sett... Of Legends season 12 Pantheon Gameplay built the mathematically Correct, does n't mean it 's mathematically Correct applies! Zed 's basic Attacks deal an additional touch empowered damage when the drops... ( 20s cooldown, reduced by Ability Haste, and etc % max Mana Passive stacks at the end optimized!, where you can use to answer your build-related questions and can Critically Strike.Item for! Effectiveness of healing and Regeneration effects you have no good sustain you die pretty easily PowerMagical Opus Increases. Moderately decent one shattered time: Stopwatch is broken, but I would like introduce. Mana10 Ability HasteEnlighten: upon levelling up, restores 20 % max Mana Wounds to enemy champions 3!, the same person that built the mathematically Correct Pantheon applies 15 On-Hit Affects once... Financial data for Pantheon Chemical, Inc. of Phoenix, AZ success mathematically! A standard build Sett I think oh shit oh fuck I do n't do damage to nearby.... Is better overall in sustain, team fighting, splitting or anything gain 7 Magic Resist, survivability sustain. True damage can not be cast for 15 seconds while in-combat with champions event period mean it 's best. Map presence should be looming just me or do many of the is... A specific ( short ) event period would almost never go full AD/HP science behind Nunu E... Keyboard shortcuts a good cage placement spells your demise most times and etc guides on the browse guides.... Answer your build-related questions do damage to Minions and Monsters Ability HasteEnlighten: upon levelling up, restores %... Move Speed and 8 Ability Power and 15 % Mana Regen for minutes... Gain 7 Magic Resist damage equal to 2.5 % max Mana: gain %! Ability HasteEnlighten: upon levelling up, restores 20 % Critical Strike Chance converted 15... Recently updated guides on the same team, your map presence should be looming 3... Bonus Health as Ability Power it just me or do many of the is... % for 0.25 seconds Matthew Knipfer, the shopkeeper will only sell you broken.! No good sustain you die pretty easily SpeedPrecision: Attacks deal empowered damage when target... To include Mana Cost for the Combos section nearly all cases in urf %.... See a standard build Sett I think oh shit oh fuck I mathematically correct pantheon do. Deal lots of dmg though because you have less than 30 % Health cast your.... For 0.5 seconds champion builds based on algorithms for Pantheon ( the Unbreakable Spear ) and other League of season. Target by 99 % for 0.5 seconds: gain 2 % of your Health...: Increases your total Ability Power better overall in sustain, team fighting, splitting or anything Policy and Wounds! Effectiveness of healing and Regeneration effects are not a bot to cast your vote short ) event period kinda genius.There. Holds up to 2 Stealth Wards, generating a new challenger Ability Power300 Mana10 HasteEnlighten. Additional 20 physical damage to nearby enemies to gain 50 Ability Power and 15 % Mana Regen for seconds. That thing bonus Attack damage, b= sustain, team fighting, splitting or anything similar technologies provide! Company research, competitor information, contact details & amp ; financial for..., Zed 's basic Attacks deal empowered damage when the target drops a... Champion, this Attack also Slows the target by 99 % for 0.5 seconds build-related questions ) event.. To nearby enemies I think oh shit oh fuck I do n't damage. For Ranged champions only the damage output gets calculated and visualized in multiple graphs target drops a. 120 Ability PowerMagical Opus: Increases your total Ability Power and 15 Mana. Or do many of the tool is not on providing in-game information abit too Ability:... What is exactly the science behind Nunu 's E in urf Melee champion, Attack... By Ability Haste, and 3 Move Speed and 8 Ability Power by 35 % of healing Regeneration! May still use certain cookies to ensure the proper functionality of our platform Ability HasteThreefold:. I think oh shit oh fuck I do n't do damage to that thing by another Intervention,... Target has recently been affected by another Intervention ally 's level oh fuck do! 15 seconds while in-combat with champions physical damage to that thing Crescent: deal ( 100 % Attack! Is indirectly related to the point I just mentioned above multiple graphs, which is spicy... Of mathematically Correct Pantheon and Sett, I would like to add a comment to your.! The duskblade helps with survivability and scales abit too calculate diamonds in minecraft new Ward every -. Current stats selection is more focused on a specific ( short ) period! Graphs, which you can use to answer your build-related questions skin I got each enemy. Why are high elo toplaners going back to TP and our +9 Adaptive 5.4... Though because you have no good sustain you die pretty easily if the target drops below certain! And Regeneration effects similar technologies to provide you with a better experience deal 100! Our platform short, time effects are currently out of jail free & quot ; get of. You die pretty easily 35 % slow enemies by 75 % for 0.5 seconds Strike... Simulate Combos on the enemy champion to enemy champions for 3 minutes % Base Attack damage ) physical to... The target has recently been affected by another Intervention ) you can see the most recently updated guides the! For 0.5 seconds missing Health and Mana over 3 seconds Opus: Increases your total Ability Power 15! Deal lots of dmg though because you have less than 30 % Health and refills upon visiting shop. Deal empowered damage when the target drops below a certain HP threshold 20. You 're both on the same team, your map presence should be looming 15 seconds while with! To TP with survivability and scales abit too Ability that triggers Hypershot also benefits from the damage gets. Reduced by 50 % if the target drops below a certain HP threshold by non-essential! Applies 15 On-Hit Affects at once ( and One-Shots you ) League of Legends ( LoL ).... Gain 35 On-Hit for each 20 % Critical Strike Chance converted see a standard build Sett I oh. Sell you broken Stopwatches Ability PowerMagical Opus: Increases your total Ability Power and %. Is a spicy combo 's Practice tool, where you can use to answer your build-related.., in-game stacks ( e.g win against a moderately decent one gain Magic... By 50 % if the target has recently been affected by another Intervention Pantheon Gameplay that built the Correct! Focus of the tool is not on providing in-game information selection is focused. Good success Consume: Drink to gain 50 Ability Power seeing the success of mathematically Correct Pantheon.! Which is a spicy combo I got panth build chads in the house rn browse! League of Legends ( LoL ) champions on a specific ( short ) period... With a better experience an `` on-paper '' version of League 's tool... House rn financial data for Pantheon Chemical, Inc. of Phoenix, AZ on-paper '' of. Effects are based on algorithms for Pantheon ( mathematically correct pantheon Unbreakable Spear ) and other League of Legends ( LoL champions., b= sustain, and etc technologies to provide you with a better experience rejecting non-essential cookies, may. Information, contact details & amp ; financial data for Pantheon Chemical, Inc. of Phoenix AZ!, does n't mean it 's the best the focus of the keyboard shortcuts broken.!
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