A list definition object should have some of the following properties: Adds the named property to the settings object and a range control for it to the Settings dialog. Valid values are boolean true, which simply causes the passages' titles to be used, an object, which maps passages' titles to their descriptions, or a function, which should return the passages' description. Returns whether the UI bar is currently stowed. To enable test mode from the Stories screen, click on the story's gear menu and select the Test Play menu item. Selects all internal link elements within the passage element whose passages are within the in-play story historyi.e., passages the player has been to before. This is the code I am using for this save/load button is: The audio subsystem is based upon the HTML Media Elements APIs and comes with some built-in limitations: Pauses playback of all currently registered tracks and, if they're not already in the process of loading, force them to drop any existing data and begin loading. Share Improve this answer Follow answered Sep 28, 2020 at 18:17 Donate Requirements SugarCube's sole requirement is a modern web browser, and by modern I mean one released within the last several years (you do not need the absolute latest and greatest shiny). Determines whether the <> macro types out content on previously visited passages or simply outputs it immediately. In my experience this error occurred because there was another error previous to the Function is not defined - uncaught referenceerror. Displays the loading screen, if necessary. Returns the number of times that the given substring was found within the string, starting the search at position. Returns a reference to the current jQuery object for chaining. See: Renders the given markup and appends it to the dialog's content area. Warning: Sets the specified key and value within the story metadata store, which causes them to persist over story and browser restartsn.b. Hides the loading screen, if no other locks exist. Returns whether the history navigation was successful (should only fail if the offset from the active (present) moment is not within the bounds of the full history). Attaches event handlers to the selected tracks. Note: Gets or sets the master volume level (default: 1). Furthermore, it is no longer instantiated into the legacy state objectwhich still exists, so legacy code will continue to work. The Config object controls various aspects of SugarCube's behavior. Returns a new array filled with all Passage objects that contain the given property, whose value matches the given search value, or an empty array, if no matches are made. Additionally, it is strongly recommended that you do not specify any arguments to State.prng.init() and allow it to automatically seed itself. This is only really useful within pure JavaScript code, as within TwineScript you may simply access temporary variables natively. This means that some code points may span multiple code unitse.g., the character is one code point, but two code units. Removes and returns the first member from the array, or undefined if the array is empty. Deprecated: Chrome just open the game, press F12 and go to the console where you can. You must provide your own styling for the link-visited class as none is provided by default. Removes the audio group with the given ID. The SugarCUBE Ultra is a higher performance replacement for the Quad. Story Format: SugarCube 2.35.0. Displays the loading screen until all currently registered audio tracks have either loaded to a playable state or aborted loading due to errors. Determines whether the audio subsystem attempts to preload track metadatameaning information about the track (e.g., duration), not its audio frames. Warning: The verbatim HTML markup disables processing of all markup contained withinboth SugarCube and HTMLpassing its contents directly into the output as HTML markup for the browser. May eat line-breaks in certain situations. Note: Normally, there will be only one such passage per turn, however, during passage navigation there may briefly be twothe incoming (a.k.a. Note: Returns an array of the story metadata store's keys. In Harlowe, the same operation will yield an error: You must convert the values to the same type in Harlowe. If you don't know what that means, then this API is likely not for you. May be called with, optional, link text or with a link or image markup. sugar cube: [noun] a small cube of sugar that is put in coffee or tea to make it sweet. Passage display. Properties on the strings localization object (l10nStrings) should be set within your project's JavaScript section (Twine2: the Story JavaScript; Twine1/Twee: a script-tagged passage) to override the defaults. As new moments are added, older moments that exceed the maximum number are expired in order of age, oldest first. When used to set a value, returns a reference to the current AudioTrack instance for chaining. Note: Here's a simple example whose constructor takes a single config/option object parameter: Creating a new instance of this ContactInfo example would be something like: Here's a simple example whose constructor takes multiple discrete parameters: Here's a simple example whose constructor takes multiple discrete parameters, but also includes an ._init() helper method to allow the .clone() and .toJSON() methods to require less manual tinkering than the previous discrete parameters example by automatically copying an instance's own data: Media passages are simply a way to embed media into your projectspecially tagged passages that contain the data URI of a Base64-encoded media source. Your project's JavaScript section (Twine2: the Story JavaScript; Twine1/Twee: a script-tagged passage) is normally the best place to call importStyles(). Consider the following Harlowe link macros: The equivalent SugarCube code for each link might look something like this: SugarCube's <> and <